APE (Actionscript Physics Engine) – Version 0.3 alpha released
by Carlos Pinho, June 4th, 2007
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New Version of APE has been released.

 These are the features: 

CircleParticles
-fixed or non-fixed
-variable mass, elasticity, and surface friction

RectangleParticles
-rotatable
-fixed or non-fixed
-variable mass, elasticity, and surface friction
-corner particles that can be attached to other particles with SpringConstraints

WheelParticles
-traction and angular velocity
-fixed or non-fixed
-variable mass, elasticity, and surface friction
-edge particles that can be attached to other particles with SpringConstraints

SpringConstraints
-stiffness
-collidable or non-collidible
-collidable constraints have variable width and scale

Licensing
-non restrictive LGPL

Check the APE homepage here.

Brgds,

CP

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No Responses to “APE (Actionscript Physics Engine) – Version 0.3 alpha released”

  1. Polygonal Labs Motor Physics Tests with AS3 « Flash Enabled - Get Ready With Flash… Says:

    [...] demois about physics simulation. It uses AS3 at seams to be faster than APE. However it keeps using memory a bit. So i still thinking that it will be possible to decrease the [...]

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