AS3 Geom Class Exporter for 3ds max
by Carlos Pinho, July 31st, 2007
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Dreammania released an AS3 Geom Class Exporter. This class is a 3DS Max designed flash_platform_icons.gifscript that allows you to directly export 3D models to AS3 classes.
The benefit is that you don’t need anymore to load and parse a texte file (ase, obj, 3ds).
You just have to import the class and to create an instance, like you do with usual objects like plan, sphere and box classes.

This script is compatible with the following AS3-3D engines :

Away3d
Sandy 3.0
Papervision 1.5

Installation :

Download zip file and unzip in any folder.
In 3DS Max, tools tab, open the maxscript panel and click the “execute script” button.
Select the script. It is now displayed in the available scripts list.
Select it, a new AS3 panel “AS3 geom Exporter” appears.

Options :

- Package : the exported class package
- ClassName : the class name
- Engine : the 3D engine you want to use
- Scale : scale the 3D object
- Swap face normal : with some 3D models, the faces export is swapped, you can fix this by selecting this box.

Here are rendering examples of an object in the following 3D engines :

Away3d
Sandy
Papervision

To download the source go here.

Brgds,
CP

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2 Responses to “AS3 Geom Class Exporter for 3ds max”

  1. 3Dswf.com - FLASH 3D技术资料中心 Says:

    [...] Max里的模型导成AS的脚本工具),下载地址和使用方法见http://flashenabledblog.com/2007/07/31/as3-geom-class-exporter-for-3ds-max/     [...]

  2. AlexG Says:

    The download link doesnt work. Probably that site is closed. Does anyone have the files and the as3 geom 3d exporter?

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