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	<title>Comments on: Using Box2DFlashAS3 (AS3 physics engine) Part 2 &#8211; Basic example</title>
	<atom:link href="http://www.flashenabledblog.com/2009/05/09/using-box2dflashas3-as3-physics-engine-part-2-basic-example/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.flashenabledblog.com/2009/05/09/using-box2dflashas3-as3-physics-engine-part-2-basic-example/</link>
	<description>A Blog covering Air, Flash, Flex, Illustrator and Photoshop</description>
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	<item>
		<title>By: Misiur</title>
		<link>http://www.flashenabledblog.com/2009/05/09/using-box2dflashas3-as3-physics-engine-part-2-basic-example/comment-page-1/#comment-1540</link>
		<dc:creator>Misiur</dc:creator>
		<pubDate>Sun, 21 Mar 2010 15:38:51 +0000</pubDate>
		<guid isPermaLink="false">http://flashenabledblog.com/?p=2907#comment-1540</guid>
		<description>Well, noone told me that i need Flash CS4 ; ) (I mean, i can&#039;t use Flash Player 10 in CS3 [only tricks])</description>
		<content:encoded><![CDATA[<p>Well, noone told me that i need Flash CS4 ; ) (I mean, i can&#8217;t use Flash Player 10 in CS3 [only tricks])</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WaiLam</title>
		<link>http://www.flashenabledblog.com/2009/05/09/using-box2dflashas3-as3-physics-engine-part-2-basic-example/comment-page-1/#comment-1539</link>
		<dc:creator>WaiLam</dc:creator>
		<pubDate>Thu, 16 Jul 2009 03:13:11 +0000</pubDate>
		<guid isPermaLink="false">http://flashenabledblog.com/?p=2907#comment-1539</guid>
		<description>&gt;&gt; muzn

You can try to lookat the example download from Box2DAS3.

in the file TestBed/test.as , MouseDrag() function...

You can find the answer for how to to with a mouse drag.</description>
		<content:encoded><![CDATA[<p>&gt;&gt; muzn</p>
<p>You can try to lookat the example download from Box2DAS3.</p>
<p>in the file TestBed/test.as , MouseDrag() function&#8230;</p>
<p>You can find the answer for how to to with a mouse drag.</p>
]]></content:encoded>
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	<item>
		<title>By: muzn</title>
		<link>http://www.flashenabledblog.com/2009/05/09/using-box2dflashas3-as3-physics-engine-part-2-basic-example/comment-page-1/#comment-1538</link>
		<dc:creator>muzn</dc:creator>
		<pubDate>Tue, 14 Jul 2009 23:28:17 +0000</pubDate>
		<guid isPermaLink="false">http://flashenabledblog.com/?p=2907#comment-1538</guid>
		<description>From that code, are you able to improvise it in such a way that able to drag and drop. Im trying to work on it but it doesnt work...........</description>
		<content:encoded><![CDATA[<p>From that code, are you able to improvise it in such a way that able to drag and drop. Im trying to work on it but it doesnt work&#8230;&#8230;&#8230;..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: noobie</title>
		<link>http://www.flashenabledblog.com/2009/05/09/using-box2dflashas3-as3-physics-engine-part-2-basic-example/comment-page-1/#comment-1537</link>
		<dc:creator>noobie</dc:creator>
		<pubDate>Tue, 19 May 2009 14:28:16 +0000</pubDate>
		<guid isPermaLink="false">http://flashenabledblog.com/?p=2907#comment-1537</guid>
		<description>Problem resolved. :)</description>
		<content:encoded><![CDATA[<p>Problem resolved. <img src='http://www.flashenabledblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: noobie</title>
		<link>http://www.flashenabledblog.com/2009/05/09/using-box2dflashas3-as3-physics-engine-part-2-basic-example/comment-page-1/#comment-1536</link>
		<dc:creator>noobie</dc:creator>
		<pubDate>Tue, 19 May 2009 14:18:44 +0000</pubDate>
		<guid isPermaLink="false">http://flashenabledblog.com/?p=2907#comment-1536</guid>
		<description>Description:
1119: Accès à la propriété x peut-être non définie, via la référence de type static Class.

Source:
groundBodyDefinition.position.Set(ground_mc.x, ground_mc.y);

Can you help me please ?</description>
		<content:encoded><![CDATA[<p>Description:<br />
1119: Accès à la propriété x peut-être non définie, via la référence de type static Class.</p>
<p>Source:<br />
groundBodyDefinition.position.Set(ground_mc.x, ground_mc.y);</p>
<p>Can you help me please ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: noobie</title>
		<link>http://www.flashenabledblog.com/2009/05/09/using-box2dflashas3-as3-physics-engine-part-2-basic-example/comment-page-1/#comment-1535</link>
		<dc:creator>noobie</dc:creator>
		<pubDate>Mon, 18 May 2009 13:41:38 +0000</pubDate>
		<guid isPermaLink="false">http://flashenabledblog.com/?p=2907#comment-1535</guid>
		<description>Great, need the next tutorial !</description>
		<content:encoded><![CDATA[<p>Great, need the next tutorial !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WaiLam</title>
		<link>http://www.flashenabledblog.com/2009/05/09/using-box2dflashas3-as3-physics-engine-part-2-basic-example/comment-page-1/#comment-1534</link>
		<dc:creator>WaiLam</dc:creator>
		<pubDate>Thu, 14 May 2009 09:18:06 +0000</pubDate>
		<guid isPermaLink="false">http://flashenabledblog.com/?p=2907#comment-1534</guid>
		<description>You need to right click on the link and save it to a .zip file.</description>
		<content:encoded><![CDATA[<p>You need to right click on the link and save it to a .zip file.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Midnyt</title>
		<link>http://www.flashenabledblog.com/2009/05/09/using-box2dflashas3-as3-physics-engine-part-2-basic-example/comment-page-1/#comment-1533</link>
		<dc:creator>Midnyt</dc:creator>
		<pubDate>Wed, 13 May 2009 14:30:25 +0000</pubDate>
		<guid isPermaLink="false">http://flashenabledblog.com/?p=2907#comment-1533</guid>
		<description>Your source code link is to a jpg image that doesn&#039;t work. Can you fix that please? Thanks!

I love the tutorials, these and the character animation with bones. Keep them coming!</description>
		<content:encoded><![CDATA[<p>Your source code link is to a jpg image that doesn&#8217;t work. Can you fix that please? Thanks!</p>
<p>I love the tutorials, these and the character animation with bones. Keep them coming!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WaiLam</title>
		<link>http://www.flashenabledblog.com/2009/05/09/using-box2dflashas3-as3-physics-engine-part-2-basic-example/comment-page-1/#comment-1532</link>
		<dc:creator>WaiLam</dc:creator>
		<pubDate>Sun, 10 May 2009 08:56:17 +0000</pubDate>
		<guid isPermaLink="false">http://flashenabledblog.com/?p=2907#comment-1532</guid>
		<description>For strict should be

var ballDefinition:b2CircleDef = new b2CircleDef();</description>
		<content:encoded><![CDATA[<p>For strict should be</p>
<p>var ballDefinition:b2CircleDef = new b2CircleDef();</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonimo</title>
		<link>http://www.flashenabledblog.com/2009/05/09/using-box2dflashas3-as3-physics-engine-part-2-basic-example/comment-page-1/#comment-1531</link>
		<dc:creator>Anonimo</dc:creator>
		<pubDate>Sat, 09 May 2009 17:23:15 +0000</pubDate>
		<guid isPermaLink="false">http://flashenabledblog.com/?p=2907#comment-1531</guid>
		<description>crazy for the next tutorial =)</description>
		<content:encoded><![CDATA[<p>crazy for the next tutorial =)</p>
]]></content:encoded>
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